What Is It?
Released a dozen years after the original, this fourth Pitfall installment wasn't nearly as influential as its predecessors. But what it lacks in innovation it more than makes up for in creative level designs, fantastic animation and, most importantly, length. This criminally ignored fourth game in the Pitfall franchise has you playing the role of Pitfall Harry Jr., son of the original game's protagonist. Apparently Junior is dead set on reliving his father's adventures, so he gets himself stuck in a very familiar situation. He'll have to dodge snakes, jump over lakes of quicksand and make his way through the jungles if he wants to live to tell the tale of this adventure. For whatever reason Activision (or Nintendo, I'm not sure which) decided to upload the Sega Genesis version of Pitfall: The Mayan Adventure. While I hate to nitpick, but I would have preferred either the Super NES or Sega 32X version of the game. Either way, this is still a fun action game that manages to remind gamers of the original Pitfall, all while offering a brand new experience.
Does It Still Hold Up?
The first thing you'll notice is how good the graphics are. This is a 2D platformer released at a time when everybody knew how to get the most out of the hardware. The animation is unbelievable from beginning to end, and the game is long enough to keep you going for several hours. Even the controls (which haven't always been precise in this franchise) are spot-on this time around. Unless you absolutely hate 2D platformers, I would say that this game definitely holds up.
Is It Worth The Money?
Eight dollars may seem a bit steep for this traditional 2D platformer, but the game is long enough to warrant the price. What's more, it's a fantastic sequel that celebrates everything that was good about the 1982 original. I would have preferred the Super NES or Sega 32X version, but I'm not going to complain about playing through one of Activision's very best 2D games. Pitfall: The Mayan Adventure is definitely worth playing.