What Is It?
Just in time for Red Dead Redemption, Nintendo has uploaded the mostly-ignored Wild Guns for the Super NES. This 1995 shooter may not have the wide-open world and high adventure that comes with Rockstar's game, but it has all of the settings and stereotypical characters for a fraction of the price. In essence this is nothing more than Cabal, the seminal arcade hit of the 1980s. You play one of two characters (a bounty hunter named Clint and Annie, a strong gun-toting woman) on a mission to get revenge on the varmint that killed your entire family.
You do this by shooting into the screen, sort of like a two-dimensional version of a third-person shooter (Gears of War, etc.). This is essentially a shooting gallery, with bad guys poking their heads out of windows, opening up doors, riding by on horses and more. You run around the screen shooting as many you can before you die. Survive and you'll go head to head with one of the many robot bosses. That's right, I said robots. Beyond taking you to all of the traditional western locales, you will also learn the fine art of robot wrangling.
Does It Still Hold Up?
You don't see many games like this anymore. Either a game uses a light gun or you have full control over your character in a third-person perspective. But that's not the case here. You'll quickly realize that your movement is limited to running left and right, all while you avoid gun fire and shoot into the screen. Even though the controls sound incredibly archaic, I had a lot of fun with Wild Guns. The controls are responsive and it's clear from the get-go what you're supposed to do. It may not be the kind of thing you want to play every day, but I say the gameplay (as limited as it is) still holds up.
Is It Worth The Money?
It almost doesn't matter what the setting is, the object is always going to be the same. But in the case of Wild Guns, I really enjoyed the western theme. I also love how it seems to toss in random robot cowboys just because they can. My only real complaint is that nobody crafted a mode that allows you to use the Wii remote to control you characters. This is the kind of game that was designed for a motion controller, yet they don't patch one in? BAH! Still, I had a great time with Wild Guns. And best of all, it won't take you 20 hours to beat the game (unlike a certain other western I just reviewed).