What Is It?
It's one of the greatest fighting games of all time and easily the best game to launch alongside the Sega Dreamcast. Of course, the Dreamcast launched almost a decade ago and we've had some fantastic fighting games since then (Soul Calibur 2, Virtua Fighter 5 and Tekken 5, to name a few). But that shouldn't keep you (and that soul that continues to burn) from checking out this week's Xbox Live Arcade game. Good or bad, this is basically a straight port of the Dreamcast, complete with amazing characters, fantastical locations and plenty of bouncing boobs. There are just a few problems. For one thing, what happened to the Quest Mode? I hate to whine, but this mode was one of the best reasons for a single-player to play the game. Without it Soul Calibur just doesn't feel the same. What's more, the lack of online fighting is simply unacceptable. Yes, the game is still fun to play with a friend, but why on earth would you play this instead of Soul Calibur II or IV (which is set to be released in mere weeks). Yes, this game is $10, but so is Soul Calibur II. Soul Calibur was never about nostalgia, so maybe that's why I'm not nearly as impressed with this game a decade later. Soul Calibur is still a fun fighting game, but I wonder if Namco took too much out of this release.
Does It Still Hold Up?
The fighting physics are sometimes questionable, but Soul Calibur is still an amazing fighting game. The action is fast and fun, and it's perfect for novice fighting fans. The game is incredibly easy to learn and most people should be able to button mash their way to victory. Obviously all of the elements of this game were improved in the sequels, but Soul Calibur plays a heck of a lot better than most of the games I review in this weekly feature.
Is It Worth The Money?
The simple answer is maybe. There is nothing I want more than to tell you that this is a must-have purchase, but part of me feels like the best reasons to own this game have been stripped out. The quest mode, while not amazing in its narrative, kept plenty of gamers hooked to the game. Without it Soul Calibur is just another one-on-one fighting game, and the Xbox Live Arcade already has a few of those. Then again, this is the first worthwhile 3D fighting game on the platform, but again, with Soul Calibur IV coming out in just a few days, why buy this offline, gimped prequel? Namco would have been better off giving us a straight port of Soul Edge (known as Soul Blade on the U.S. PS1). At least that's a game nobody remembers. I'm leaning towards a recommendation, but you're better off buying the original Dreamcast game or just picking up one of the various sequels.